![]() Your suggestions will be forwarded to our development team and we will work hard to improve your gaming experience. Hello Belladonna57! I totally understand your frustration and want to let you know that we really appreciate your feedback. This game wouldn’t be bad if we didn’t have to use all our energy clearing 2 bunches of grass, I literally go to find something, 30 seconds, energy is gone, so, I leave the game, why would I need to use 27 energy for a tiny piece of grass, 50+ energy for a medium item, it’s crazy, sure you get a little bit of energy here and there but if you can’t clear the land you don’t get the items needed to trade for energy, so, I’m close to just deleting the game, it’s frustrating.why would you make a game that uses so much energy for 1 item, didn’t you make this game for people to stay and play, well, with no energy, why stay, also, it’s very difficult to get coins to buy machines, i have been trying to buy my second machines forever, why do we need 2 machines anyway, just make it a little less time to make something, just talking about it gets me frustrated, anyway, you won’t keep people here that long with energy so scarce Thats it, I’m finished. Interesting Stories: On your joyful journey, meet new friends, perhaps a quirky witch, or a handsome wizard, or maybe even. ![]() Lost Treasures: There are countless secrets and legends here, whoever finds them, keeps them! Why not try your luck? Will you be the lucky one to discover them? Awaken your magic, hop on your broomstick, and start your magical witch life!Ĭozy Home: In a pastoral atmosphere, grow magical herbs, play with fairies, and create your own fairy tale home!įree Decorating: Use the DIY system to create a unique living space where every detail is fully under your control!Įxciting Adventures: Traverse mountains and seas, and fully appreciate the unique scenery of the magical world! In the magical world, there are countless hidden secrets and stories, and lost treasures await brave adventurers. You can also cross mountains and enjoy the beautiful scenery on the beach, having a wonderful time. You can explore deep forests with Ruby, encounter various mysterious creatures, and solve puzzles. There are countless adventures waiting for you in this world. It's pure entitlement, and it's showing in all of these complaint posts that they did no prior research or research once playing the game.Welcome to Magicabin, a world full of magic and adventure! In this farming adventure game, you will play as a young witch named Ruby and use the power of magic to realize your creative ideas and build a beautiful and cozy home. But in many many reviews, ppl have stated that control re-mapping is going to be coming but is not implemented yet, it's in the dev's FAQ, news updates, and apprentice witch guide for new gamers, and a dozen and a half discussion posts, and people still come on here to complain about a feature that is mentioned to be fixed in multiple areas. It's fine that you don't want to play, and many people don't. Do better.Ĭonsidering I'm from the West, specifically America, I think it's important to call out people being insensitive. And it's unfortunate that you had to stoop to insulting an entire culture to get your point across. It's a cute game, but I can wait to play it until the controls are better. It really doesn't matter if it wasn't intended for Western Audiences, they released it here and now they need to figure it out. I don't expect it to be made for me and me alone, however I do expect to be able to play it comfortably if they're going to release it here. When a game is released in the West, yes we expect that the controls should be made to work for us on our western keyboards. Developer SUNNY SIDE UP has announced an Early Access release date for its charming pixel adventure Little Witch in the Woods, and confirmed that the full version will now launch in 2023. It's unfortunate Western audiences expect every game to be made exactly for them and them alone. Originally posted by porcelina:I agree, this was an indie game that originally was not intended for Western audiences.
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